Mwo Civil War Weapons
Humanity's colonization into space was still young when the first Great Houses began to form. The Houses vied for control of space until the armies of Terra (Earth) conquered and unified them under the banner of the Star League.
For a time, mankind began to advance beyond all expectation, achieving a golden age for human achievement.This renaissance was cut short as the Star League succumbed to treachery and corruption. As the League ripped itself apart in civil war, what remained of its considerable armies fled to deep space to forge a new destiny.
HMP New Weapons. Started by packhntr. 0 Replies 595 Views 20 November 2017, 18:27:34 by packhntr: Catalyst Demo team all over MWO Front Page! Started by NeonKnight. MWO - 2017 Loyalty Reward Program. Started by Cyc. 9 Replies 1296 Views 12 November 2017, 17:32:22 by Cyc: SSW won't run on new laptop.
Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site! . Mad Dog 'Mech and Mad Dog Faction Pattern is for display purposes only. The Mad Dog 'Mech and Faction Patterns for the Mad Dog are not included as part of Origins IIC.
The Great Houses, now left unchecked, have embroiled the Inner Sphere in constant war for centuries.Faction PlayRecreate the epic confrontation between the Great Houses of the Inner Sphere and the invading Clan forces. Fight against and alongside other players during one of the invasion windows to help your chosen Faction conquer or protect vital worlds. Strike out as a Lone Wolf, or form units with other players and compete to display your unit's tag above the planets you help capture. While the choice to become famous or infamous is yours, both will require skill and teamwork to attain.Choose a sideThe Great Houses are the best representation of the diversity between human civilizations. Each House has it's own pantheon of enemies and allies, and often supports vastly different ideals. In contrast the Clans are mostly homogeneous, with more subtle cultural distinctions between them.
The Clans despise the perceived chaos of the Inner Sphere under control of the various Great Houses, and thus seek to unify the Inner Sphere through force.Armed with ancient and forgotten technology, the Clan advance seems relentless and almost insurmountable. Xcom 2 is unfair. Outgunned and fractured, the Great Houses of the Inner Sphere must band together if they ever hope to defeat the invading Clan forces.Define your roleIn the time of the Invasion the Houses have begun to recruit at a lightning pace, accepting most entrants into their ranks to help stem the tide. Even the Clans have begun to shirk tradition and accept new recruits with little or no scrutiny.
In this time of galactic turmoil Mercenary Units have emerged as powerful players, subsisting off a glut of new employment contracts.
The recent Skill Tree Public Test Session included a number of additional balance and gameplay-related changes. While many of these changes relied on the context of the new Skill Tree, others did not. We feel the changes to Component Health, Targeting Computers, and certain Weaponry changes are positive improvements to overall balance regardless of the Skill Tree. Those changes have been included with this patch, and are outlined below. Note that if you previously read about these changes in the initial Skill Tree PTS announcement, the Design Notes are much the same as they were in that announcement.
Civil War Cannons
The first of the changes you'll see as a result of this review is to address the Critical Hit system and the faction-level imbalances present within it. The previous Critical Hit system was globally too lax in its distribution of health and damage, leading to Critical Hits rarely occurring unless it was directly the result of Critical Hits from high-damage weaponry - primarily PPC and Gauss. This resulted in minimal concern being paid to Critical Hits, even when receiving damage from weaponry with boosted Critical Chances or damage bonuses. Jenner IIC (Previous)Jenner Oxide JR7-O Jenner IIC JR7-IIC Components & Component HPComponents & Component HPRT1LT1RT5LT1RT HP15LT HP15RT HP51.6LT HP15RA4LA4RA5LA5RA HP40LA HP40RA HP50LA HP50RL5LL5RL4LL4RL HP50LL HP50RL HP40LL HP40CT4HD4CT4HD4CT HP45HD HP40CT HP45HD HP40Total #28Total HP265Total #32Total HP301.6Jenner vs. Jenner IIC (New)Jenner Oxide JR7-O (Same Build)Jenner IIC JR7-IIC (Same Build)Components & Component HPComponents & Component HPRT1LT1RT5LT1RT HP15LT HP15RT HP47.5LT HP15RA4LA4RA5LA5RA HP32.5LA HP32.5RA HP32LA HP32RL5LL5RL4LL4RL HP35LL HP40RL HP30LL HP30CT4HD4CT4HD4CT HP40HD HP22CT HP32HD HP22Total #28Total HP202Total #32Total HP210.5.
Mwo Civil War Weapons For Sale
Black Knight vs. Timber Wolf (Previous)Black Knight BL-7-KNT-L Timber Wolf TBR-A Components & Component HPComponents & Component HPRT5LT4RT6LT5RT HP55LT HP45RT HP58.2LT HP51.6RA6LA7RA7LA8RA HP60LA HP70RA HP56.4LA HP73.2RL4LL4RL4LL4RL HP40LL HP40RL HP40LL HP40CT2HD4CT3HD3CT HP25HD HP40CT HP35HD HP30Total #36Total HP345Total #40Total HP354.4Black Knight vs. Timber Wolf (New)Black Knight BL-7-KNT-L (Same Build)Timber Wolf TBR-A (Same Build)Components & Component HPComponents & Component HPRT5LT4RT6LT5RT HP45LT HP42.5RT HP45LT HP50RA6LA7RA7LA8RA HP45LA HP55RA HP42.5LA HP47.5RL4LL4RL4LL4RL HP30LL HP30RL HP30LL HP30CT2HD4CT3HD3CT HP25HD HP19.5CT HP60HD HP12Total #36Total HP262Total #40Total HP257. C-UAC2 Design Notes: In the context of the adjusted crit changes, we feel that the C-UAC2 needs a minor tweak to help better align it against the other similar AC2 class weapons with the removal of the Critical Chance bonus. In the context of other changes, we felt the C-UAC2 was outpacing Crit Damage output against more specialized weapons that are more geared toward filling that niche; particularly when looking at the dynamic between the C-LBX2 and standard C-AC2 weaponry. We're removing its bonus to focus the C-UAC2 more toward a burst DPS weapon.