Can You Play Civ 5 Multiplayer With Mods

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HOVER FOR DETAILS! I recently was discussing how to implement a mod into multiplayer, and was surprised when somebody linked me to a site that provided a free program/service that allows its users to play 'Sid Meier's Civilization V' in MULTIPLAYER WITH MODIFICATIONS (NOTE: only mods compatible with the 'Brave New World' DLC are eligible for utilization).

There was a mod that made it so you could, at least over LAN, but it's broken now. It's possible that this functionality will get added, but unlikely.

Both custom mods and mods available in the Steam Workshop (providing they're properly installed) are 100%, fully-supported with this client. Basically, how it works is it parses your installed mods in the directory they are located in and creates a list of currently supported mods. And whatever mods are eligible for multiplayer usage can be interchangeably activated and/or deactivated depending on which mods you want to play with. When you click the 'Star CiV button', all of the activated mods will copy their necessary start files to the required directory, while at the same time backing up your original core-files (meaning you can exit out of this client and retain FULL ACCESS to the regular game as if this client never was implemented in the first place), and finally Sid Meier's Civilization V will be executed via Steam.

My advice?Take chances, make mistakes, and get messy!Civ V, especially with all the expansions, can be a lot to learn. And, while some recommend reading a guide, you're simply not going to understand what the hell the guide is talking about without having at least played one game until the end.SO really, pick a civ you think looks fun or cool, jump in and just start playing! Don't expect to be perfect, just try to understand whats happening. After that, THEN read a guide and strategies and you'll likely understand it more.

Or, if you're confused by a mechanic while playing, look it up at the time.IMO context is the best teacher. Here's the description for 'The Great Library' wonder in Civ V:1 Free Technology. Provides a free Library in the city which it is built. Contains 2 slots for Great Works of Writing which provide +2 theming bonus, if you fill the slots with Great Works of Writing from different civlizations and different eras.Until you've played a game this likely means shit all to you.

Even if you understand it, can you tell if this building is worth getting for your playthrough? Probably not, and that's totally okay:). Alexander and Gandhi cannot be trusted, if you meet them early prepare an army and wipe them out.

Seriously not even kidding they will declare war on you and never accept peace until you wipe them out.A lot Archers are really effective at getting some early city captures.Starting off tech wise you generally want to go Animal Husbandry first to see if you've got easy access to horses and then whatever techs you need to set up the improvements on your luxuries.When settling cities aim to settle on new luxury resources to lessen the happiness hit.Lancers are rubbish. Don't waste the hammers on them.I'd also suggest looking at some MadDjinn Civ playthroughs on youtube. He plays on Diety difficultly but the insights he gives are really helpful to playing Civ in general for both new and old players. IMO context is the best teacher. Here's the description for 'The Great Library' wonder in Civ V:1 Free Technology.

Provides a free Library in the city which it is built. Contains 2 slots for Great Works of Writing which provide +2 theming bonus, if you fill the slots with Great Works of Writing from different civlizations and different eras.Until you've played a game this likely means shit all to you. Even if you understand it, can you tell if this building is worth getting for your playthrough? Probably not, and that's totally okay:)i always go straight for the great library right away, science king dominates all:Dplus it doesn't hurt to have a score of 200 while most enemy civs are sitting around 140 at this point, i can usually turtle my way to victory after this point. (surprisingly attila the hun won my last victory on king with this strategy.wouldn't have expected it to work with him)edit: whoops forgot to input to OPas others have mentioned, play a game or two on the lower difficulties (not the EASIEST, but maybe a notch or two up) to get a feel for the game, what it does, what it MIGHT mean for you, and then after that youtube a couple pro's or look at some guides, hell i was amazed by some of the pro videos i saw on youtube recently, some strategies i didn't even think about doing in the slightest. Build every wonder.

If someone else builds a wonder, kill them and take it. All the time.Declare friendship once for each of the other civilizations, and then never again. Late game, everything descends into a festival of denouncement and petty wars that never finish, so being unaligned keeps you un-maligned.Lastly, if you can avoid the temptation, capture every city of people you go to war with but one. If you kill even one civ completely everyone will hate you for the rest of time. 1) Montezuma is a backstabbing dickhead.2) Genghis is going to stab you in the back, but if kick his teeth in chances are he'll consider you a worthy opponent and become a loyal ally.3) If Gandhi builds the Manhattan Project, you're fucked.4) Montezuma is a backstabbing dickhead.5) 'Resurrecting' a dead civilization/city state means you'll always get their vote in the supreme leader votes.6) Build the Great Wall, Himeji Castle and Kremlin, and laugh at any would-be invaders7) Don't get tempted by conquest too much. Annexing too many cities in a short time is going to break you.8) Montezuma is a backstabbing dickhead.9) Do not underestimate exploration and trade routes.10) Montezuma's 'peace' theme never plays in the game.

1) Montezuma is a backstabbing dickhead.4) Montezuma is a backstabbing dickhead.8) Montezuma is a backstabbing dickhead.I have to disagree with these. I have never once had Montezuma act nice only to declare war on me. Ergo, he is not a back-stabber.I have also never had Montezuma act nice to me.My advice is not to spoil the game for yourself by reading guides, unless you intend to play multiplayer and want to perfect your game.

Your formative days of playing Civ are some of the most wonderous and enjoyable. Build every wonder. If someone else builds a wonder, kill them and take it.

All the time.I second this sage advice. In the end when humanity is but dust, ultimately alien visitors will judge your civilization on how many mighty and awe inspiring wonders you have built. Or replace alien visitors with alpha centauri visitors if you won a space race victory.Im assuming you have gods and kings and rest of expansions so heres a few tips:-Don't worry too much about religion, it's nice to have, but ultimately founding your own religion and spreading it across the world requires a lot of effort and some vague idea of what you're doing.

Or you could just limit the religion to your own state, that works too.-Use terrain to your advantage. Even if you're new to civ, the combat system should be easy enough for you to grasp if you played any turned based strategy games in the past. Bottlenecks manned by just a few ranged troops and melee troops blocking the path can hold off many times their number. In this respect civ5 is the easiest civ of the series, no more stack of doom!-Build scouts when you ain't building anything else early game (and assuming this doesn't bring your bank balance to the negative), map exploration is key at the beginning imo so you get an idea of what's around you and can prepare in consequence.-Don't think of taking enemy cities until you got siege units.

And even then, cities can defend themselves rather well so don't rely on a single catapult, you're gonna need more. A while ago on this forum, I asked for strategy game recommendations for someone who was new to strategy games. Among the many that were listed, Civilization 5 appeared pretty much every other post.

So, during last week's Steam sale, I picked it up.I played the demo quite a bit, so I'd like to think that I'm pretty familiar with the UI. I ask this because I have a feeling that Civ 5 is one of those games where you have to read a guide beforehand to know what exactly you're supposed to do.Not as good as Total War series. My problem with Civ is that all the countries have the same units, with exceptions to maybe two or more depending on the era. Faction Perks are not very useful in the long run,and it gets tedious unless on hard mode. NOw Rome 2 has so many problems compared to it's predecessors but the various factions do feel unique but I still prefer Rome 1 with mods and especially Medieval 2 Germanic Crusade. Gotta bring back pagan faiths haha.

Shogun 2 is the best though so play that game instead. A while ago on this forum, I asked for strategy game recommendations for someone who was new to strategy games. Among the many that were listed, Civilization 5 appeared pretty much every other post. So, during last week's Steam sale, I picked it up.I played the demo quite a bit, so I'd like to think that I'm pretty familiar with the UI.

I ask this because I have a feeling that Civ 5 is one of those games where you have to read a guide beforehand to know what exactly you're supposed to do.Nah, Civ 5 is pretty simplistic actually.The bigger you are, the faster you research. Think of population as science points. Happiness is a cap on your science, so you never want to halt your population growth if you can help it. Cities take about 6-8 successful attacks early on to capture. The AI isn't very smart on combat.

There are many small things like Social Policies and such but it is impossible to make a bad choice there.Do you have Gods & Kings? It introduces faith which was done really well.

I wish religion used this model in Civ 4. You can make some bad choices in the bonuses it offers but it is pretty obvious which are not useful.Overall, you just need to start a game and figure out what the best victory condition is best to go for. This will surface more and more as the game goes on naturally.

You could also hone in on one and try for it all game long. Generally, more focused strategies are more successful.

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Unless you have specific questions, I wouldn't get too intimidated considering you have played the demo.EDIT: I recommend trying domination and/or science victories first though. This will help you learn budget and maintenance well. You can start the game going for both but you may be forced to pick one at some point depending on how things go. From personal novice experience:-Japan is OP for dominance.-Diplomacy is for shit and they'll back stab you regardless.

1) Montezuma is a backstabbing dickhead.4) Montezuma is a backstabbing dickhead.8) Montezuma is a backstabbing dickhead.I have to disagree with these. I have never once had Montezuma act nice only to declare war on me. Ergo, he is not a back-stabber.I have also never had Montezuma act nice to me.My advice is not to spoil the game for yourself by reading guides, unless you intend to play multiplayer and want to perfect your game. Your formative days of playing Civ are some of the most wonderous and enjoyable.Seriously? Monty loves to act nice to you while he's fighting someone else.

However when he's done with them he will attack you 100% of the time.OP: Prepare to have no social life for a while. This game is seriously addicting and awesome. I'd recommend pursuing a science or diplomatic victory if you don't have Brave New World.

If you do any victory type is reasonable. Also be aggressive when claiming territory early-mid game. You want the spots with the best luxuries and terrain. Cities with lots of hills for mines are great production powerhouses.

Also cities with access to marble have a +15% speed when constructing wonders (you want to be fast with those to prevent others stealing them from you).Civs to watch out for:Montezuma (Aztecs): This guy is pure evil. Destroy him at the first opportunity.Catherine (Russia): Her sole objective is to own all of the land. If she runs out of room to expand she will turn aggressive. She's usually pretty trustworthy until then though.Oda Nobunaga (Japan): Usually quite aggressive. Doesn't like making peace.

Samurai are deadly.Alexander (Greece): He can and will befriend all the city states (his unique ability is ridiculous). This can make him one of the strongest civs in a lot of games.The Huns, Germany and Mongolia are up there with Monty for aggression as well.

Never trust them.Finally make sure to make good use of any unique units and abilities your chosen civ has. Units like Mongolia's Keshik, The Hun's battering ram, England's Ship of the Line can be devastating when used well.

Screw the Great Library. The quicker you get it off your system, the better, because the National College is MORE important than that (the free technology comes in way too early to actually amount to something.)If you want simple, play TALL.

That means 3-5 big cities. Also, make sure to get your science rate as high as you possibly can, since no matter which victory condition you go for, you WILL need the science. Also, don't sweat it if the AI declares war on you.

They can't properly make use of the 1UPT system, and, from my personal experience, they rarely have the army to back it up (I had two AI's declare war on me on turn 60. Up until we made peace on turn 100 or so, I did not see any unit near my border). I rejoice when someone declares war on me, because it means I can get slave labor (steal AI workers) indefinitely, and I won't get a diplo hit. This is huge, since you can keep your cities producing infrastructure instead of workers. From personal novice experience:-Japan is OP for dominance.-Diplomacy is for shit and they'll back stab you regardless.

Try to play on a low difficulty at first but don't stay there too long, most advanced tactics are only learned on higher difficulty. Try going peacefull and familiarize yourself with the basics of managing a small empire (like gathering food/production and avoiding unhappiness), this will make it easier when you when you start the large empire domination playstyle. And don't think you're a bad player if you can't win on higher difficulties, I have years of experience with strategy games and still can't reliably beat Immortal/Deity. I don't know if this works in 5, but I did it all the time in 2. Discover trade, use caravans to make on of your cities a hub for wonders of the world, Profit. Discover Fanaticism, Profit.(The last new Civ I played was 3/ Alpha Centauri, but I still play 2 regularly. One of my favourite games ever.

That plus I think 5 would probably murder my current laptop.)EDIT: NEVER Trust Ghandi. In my experience Genghis Kahn will laugh at you for not having horses while demanding to know the secrets of Electricity, but Ghandi? He'll just nuke you into tomorrow. I think it might be better to just play it and find out for yourself, it will make you better and enjoy it more, but if you really want to know.1. Don't trust anybody.2.

Declarations of friendships are useless, it's just an excuse for them to beg you for more money, they'll still attack you for 'warmongering' or other ridiculous reasons. There are no BFF's3. Keep your happiness and food in check, otherwise your empire will stop growing. So avoid building too many cities, and avoid building cities in places that have little food.4. The AI is usually bad at fighting, especially on water.

Most of the time, they will bring one unit at a time to your border in range of artillery.5. Artillery is so good. Get artillery.6.

Civilization 5 Multiplayer

(Gods&Kings DLC) Religion is good, try to get your own religion and spread it to others. Missionaries are basically free when you buy them with faith. Always try to keep your own country religious to your religion.7.

If you're unsure that you won't finish a miracle before someone else, avoid trying, unless it's a really good one, and it doesn't take that long. But I'm sure I don't have to explain why it's not good to have a city do nothing for 30 turns and get nothing.8. If you want to be nation with a lot of culture and is going for the culture victory, avoid building more than 3 cities. The smaller your empire is, the more culture it can generate if it's focused on one huge capital city. 1) Do not trust the AI, ever.

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The AI is ruthless and will treat any action negatively, i.e. Trades will be forced at significant advantage to them and if you accept they'll think you're an idiot and mark you for death later, and if you refuse they'll think you're an enemy and mark you for death later. I think it might be better to just play it and find out for yourself, it will make you better and enjoy it more, but if you really want to know.1. Don't trust anybody.2. Declarations of friendships are useless, it's just an excuse for them to beg you for more money, they'll still attack you for 'warmongering' or other ridiculous reasons.

There are no BFF's3. Keep your happiness and food in check, otherwise your empire will stop growing. So avoid building too many cities, and avoid building cities in places that have little food.4. The AI is usually bad at fighting, especially on water.

Most of the time, they will bring one unit at a time to your border in range of artillery.5. Artillery is so good. Get artillery.6. (Gods&Kings DLC) Religion is good, try to get your own religion and spread it to others.

Missionaries are basically free when you buy them with faith. Always try to keep your own country religious to your religion.7. If you're unsure that you won't finish a miracle before someone else, avoid trying, unless it's a really good one, and it doesn't take that long. But I'm sure I don't have to explain why it's not good to have a city do nothing for 30 turns and get nothing.8. If you want to be nation with a lot of culture and is going for the culture victory, avoid building more than 3 cities.

The smaller your empire is, the more culture it can generate if it's focused on one huge capital city.#2: Right now in Brave New World, DOF's mean a whole lot more. For one, it's required for gold Lump Sum trades. Another, it's a way to gauge AI behavior. You'll be safe from that AI as long as the DOF is in effect (because attacking someone while it is in effect will tag you as a BackStabber and will make relations with ALL other civs take a hit.)#8: In BNW, the culture victory has been revamped, so while you can get by with 3-4 cities, having more can be more advantageous when Archaeology comes.